Object Oriented programming is a programming style that is associated with the concept of Class, Objects and various other concepts revolving around these two, like Inheritance, Polymorphism, Abstraction, Encapsulation etc.
Object means a real word entity such as pen, chair, table etc. Object-Oriented Programming is a methodology or paradigm to design a program using classes and objects. It simplifies the software development and maintenance by providing some concepts:
Any entity that has state and behavior is known as an object. For example: chair, pen, table, keyboard, bike etc. It can be physical and logical.
Collection of objects is called class. It is a logical entity.
When one object acquires all the properties and behaviours of parent object i.e. known as inheritance. It provides code reusability. It is used to achieve runtime polymorphism.
When one task is performed by different ways i.e. known as polymorphism. For example: to convince the customer differently, to draw something e.g. shape or rectangle etc.
Hiding internal details and showing functionality is known as abstraction. For example: phone call, we don't know the internal processing.
How is this course structured?
I will teach you in a hierarchical way from the basic to advance level.
There is a video lecture on every topic explained in English.
Who is the target audience?
An Absolute beginner who want to learn OOPs from scratch.