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Blender Class - Exporting Models To Game Engines

Joe Baily via Udemy

(28 Reviews)

Overview

Welcome to this class on learning how to export 3D models from Blender to 3D game engines. The process of exporting sounds simple, take a 3D model from one application and send it other to another. However different programs work in different ways, and you have to know exactly how to set up your export so that the object works properly at the target destination.


In this class we cover the core items for successful exporting to three of the most popular game engines available today. We will be covering how you can bring your Blender models into game engines such as unity, unreal engine and godot using different file extensions such as .fbx and .obj as well as a special workflow using the .blend files themselves.

The class is suited to 3D artists who use Blender specifically for game development, and want to know the most efficient ways of exporting to the respective game engines.

The full list of skills developed can be seen below:

  • Import and export into Blender

  • What you need to look out for BEFORE exporting

  • How orientations impact exports

  • Successfully exporting to unity

  • Successfully exporting to unreal

  • Successfully exporting to godot

We hop you enjoy this class on exporting 3D models to popular game engines.

Who this course is for:

  • Blender users who want to learn how to successfully export their 3D models

Course Content

6 sections - 14 lectures - 53:33 total length

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Instructor

Joe Baily

  • 4 Instructor Rating
  • 442 Reviews
  • 9648 Students

Hello, my name is Joe Baily and I am a Udemy instructor who specialises in computer graphics software and sport coaching, quite a combination I know. I have been involved in computer graphics for several years where I have developed my skill sets in asset creation, 3D modelling, animation, game creation using tools such as Blender, Adobe, Gimp etc.

In addition I have also gained a great deal of knowledge in the field of computer coding with languages such as C++, java and HTML. On the flip side of this I have also worked as a sports coach as my official profession where I have worked in multiple environments from schools to sports clubs to summer camps. I have over 10 years experience in sport coaching and have coached football, tennis and athletics amongst many other sports.